For this personal project the focus was redesigning the famous X-Wing Star Fighter from Star Wars.
The redesign was focused on adding more realistic elements such as:
- Bubble canopy on the cockpit, to allow better pilot visibility which would assist in combat.
- The addition of wheels on the landing gears to allow ease of relocation in hangars, if lift power failed.
- Engine intakes with covers to help prevent debris from entering the engines.
Eventually the project grew from just 3D modeling/texturing, to rigging and eventually creating a short animation with environments and the addition of SFX from freesound.org.
This model uses the UDIM texturing setup with 4k resolution for the textures
About 52k tris for the low-poly model
Modeling/Rigging/Animation/Video Editing was done in Blender
Texturing was done in Substance Painter
Rendering was done in Unreal Engine 5
Audio from freesound.org