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Kyudo: Japanese Archer Character

This project served as a test for me as I venture into character modeling in the anime-inspired style
Also served as a test to mainly use procedural generated shaders
The eyes colours were an example of being created via shaders

Been following pablo twitch streams, and really liked his style, and wanted to try a similar style:
https://www.artstation.com/pablodp606

The hair proves to be quite challenging, but I'm getting into the flow of it.